Behind the scenes info
FCS Fired Neuron » Devlog
I developed this game in Python 3 (Versions 1-13 were in 3.7, 14 and onward were in 3.8), with the Pygame and Random modules
I wrote the code using Microsoft Visual Studio 2019 and occasionally Notepad.
To convert the python to a .exe I used the pyinstaller script and the auto-py-to-exe GUI
For the sprite art I used Piskel
The sound effects were created in LMMS and converted to different formats using Audacity.
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FCS Fired Neuron
A Galaga-inspired infinite shooter
Status | Released |
Author | Localized Anomaly |
Genre | Shooter |
Tags | Arcade, galaga, High Score, infinite-runner, On-Rails Shooter, Pixel Art, Singleplayer, Space, Top down shooter |
Languages | English |
Accessibility | Color-blind friendly |
More posts
- Version 23 is here!Jun 05, 2020
- Version 22 is here!Jun 04, 2020
- Version 21 is here!Jun 04, 2020
- Version 20 is hereMay 27, 2020
- Version 19 is hereMay 26, 2020
- FCS Fired Neuron has been uploadedMay 26, 2020
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